NOTE: The schedule is tentative and might be suffering from minor changes.
See Full Program here!
TUESDAY 11.00 – 12.30
Paper Session 1: Beyond Clicks – Touch and Gesture Interaction
Session Chair: Karin Slegers
Room: Pascal
Pen + Mid-Air: An Exploration of Mid-Air Gestures to Complement Pen Input on Tablets Ilhan Aslan, Ida Buchwald, Philipp Koytek, Elisabeth Andre |
MarkAirs: Are Children Ready for Marker-Based Mid-Air Manipulations? Fernando Garcia-SanJuan, Vicente Nacher, Javier Jaen |
Eliciting Mid-Air Gestures for Wall-Display Interaction Markus L. Wittorf, Mikkel R. Jakobsen |
Leaning Aware Interaction with Multi-touch Tabletops Khan-Duy Le, Mahsa Paknezhad, Pawel Wozniak, Maryam Azh, Gabrielė Kasparavičiūtė, Morten Fjeld, Shendong Zhao, Michael Brown |
Insights on the Impact of Physical Impairments in Full-Body Motion Gesture Elicitation StudiesBashar Altakrouri, Daniel Burmeister, Dennis Boldt, Andreas Schrader |
Paper Session 2: Culture & Participation
Session Chair: Janet Read
Room: Hall
Participation Differences in Q&A Sites Across Countries: Opportunities for Cultural Adaptation Oliviera Nigini, NAzareno Andrade, Katharina Reinecke |
Informing Design Decisions for Advice Mediating Handheld Devices by Studying Coffee Cup Reading Ahmet Börütecene, İdil Bostan, Tilbe Göksun, Oğuzhan Özcan |
Promoting Citizen Participation through Gamification Devis Bianchini, Daniela Fogli, Davide Ragazzi |
Cultural and Gender Differences in Password Behaviour: Evidence from China, Turkey and the UK Helen Petrie, Burak Merdenyan |
Happenstance, strategies and tactics: Intrinsic design in a volunteer-based community Susanne Bødker, Henrik Korsgaard, Peter Lyle, Joanna Saad-Sulonen |
TUESDAY 14.00 – 15.30
Paper Session 3: Visualization
Session Chair: Thomas Olsson
Room: Pascal
Supporting Supervisory Control of Safety-Critical Systems with Psychologically Well-founded Information Visualizations Marie-Christin Ostendorp, Thomas Friedrichs, Andreas Lüdtke |
Scale Effects in the Steering Time Difference between Narrowing and Widening Linear Tunnels Shota Yamanaka, Homei Miyashita |
Designing Information Visualizations for Elite Soccer Children’s Different Levels of Comprehension Thor Herdal, Jeppe Gerner, Søren Knudsen |
Can We Interpret the Depth? Evaluating Variation in Stereoscopic Depth for Encoding Aspects of Non-Spatial Data Ragaad AlTarawneh, Shah Rukh Humayoun, Achim Ebert |
Representing View Relations: An Exploratory Study on Between-View Meta-Visualizations Søren Knudsen, Sheelagh Carpendale |
Paper Session 4: Design in Theory and Practice
Session Chair: Susanne Bødker
Room: Hall
How Ideas make it through to Designs: Process and Practice Janet Read, Daniel Fitton, Gavin Sim, Matt Horton |
An Argument For Design Space Reflection Graham Dove, Kim Halskov, Nicolai Brodersen Hansen |
Anthropomorphism as a Strategy to Engage End-Users in Health Data Ideation Bert Vandenberghe, Karin Slegers |
Traces as an Approach to Design for Focal Things and Practices Holly Robbins, Elisa Giaccardi, Elvin Karana |
Critical Look at the User-Centered Design Competencies Heli Kautonen, Mika P. Nieminen |
TUESDAY 16.00 – 17.30
Paper Session 5: Into Everyday Life
Session Chair: Kari Kuutti
Room: Hall
Informing Design for Reflection: an Overview of Current Everyday Practices Ine Mols, Elise Van den Hoven, Berry Eggen |
Politics at Home: Second Screen Behaviours and Motivations During TV DebatesKaterina Gorkovenko, Nick Taylor |
Involving Citizens in Open Innovation Process by Means of Gamification: the Case of WeLive Sami Kauppinen, Satu Luojus, Janne Lahti |
User Expectations of Everyday Gaze Interaction on Smartglasses Deepak Akkil, Andrés Lucero, Jari Kangas, Tero Jokela, Marja Salmimaa, Roope Raisamo |
Onebody: Remote Posture Guidance System using First Person View in Virtual EnvironmentThuong N Hoang, Martin Reinoso, Frank Vetere, Egemen Tanin |
Paper Session 6: Mobile Interaction
Session Chair: Cecilia Katzeff
Room: Pascal
Proximity-Based Automatic Exchange of Data in Mobile Gaming: Studying the Experiences of StreetPass Users Susanna Paasovaara, Thomas Olsson |
Investigating Screen Shifting Techniques to Improve One-Handed Smartphone UsageHuy Viet Le, Patrick Bader, Thomas Kosch, Niels Henze |
Understanding Same-Side Interactions with Wrist-Worn Devices Frederic Kerber, Markus Löchtefeld, Antonio Krüger, Jess McIntosh, Charlie McNeill, Mike Fraser |
Continuity in Multi-Device Interaction: An Online Study Dimitrios Raptis, Jesper Kjeldskov, Mikael B. Skov |
WEDNESDAY 11.00-12.30
Paper Session 7: Beyond Touch and Gestures
Session Chair: Anne Marie Kanstrup
Room: Hall
Designing for In Situ Intentional Affective Interaction Frode Guribye, Tor Gjøsæter, Christian Bjartli |
Loaded Dice: Exploring the Design Space of Connected Devices with Blind and Visually Impaired People Kevin Lefeuvre, Sören Totzauer, Andreas Bischof, Albrecht Kurze, Michael Storz, Lisa Ullmann, Arne Berger |
CapCodes: Capacitive 3D Printable Identification and On-screen Tracking for Tangible Interaction Timo Götzelmann, Daniel Schneider |
Probing Human-Soundscape Interaction Using Observational User Experience Methods Selman Yücetürk, Mohammad Obaid, Asim Evren Yantac |
Towards a Design Space for Liquid User Interfaces Jonna Häkkilä, Ashley Colley |
Exploring Design Factors for Transforming Passive Vibration Signals into Smartwear Interactions Teng Han, David Ahlström, Xing-Dong Yang, Ahmad Byagowi, Pourang Irani |
Panel: The Whys, Hows and Whats of Future Scenarios
Room: Pascal
Session Chair: Sus Lundgren
This session features a short introduction to future scenarios, short presentations and then a panel discussion on how to craft scenarios, how to use them, and what may come out of them.
Stop Nigmas: Experimental Speculative Design through Pragmatic Aesthetics and Public Art Sandjar Kozubaev |
From Design Fiction to Future Models of Community Building and Civic Engagement Julian Hanna, Simone Ashby |
Chasing Digital Shadows: Exploring Future Hybrid Cities through Anthropological Design Fiction Johanna Ylipulli, Jenny Kangasvuo, Toni Alatalo, Timo Ojala |
Beebots-a-lula, where’s my honey?: Design Fictions and Beekeeping Liz Edwards, Deborah Maxwell, Toby Pillatt, Niamh Downing |
Houses for Life: A Design Fiction Probe Britta Schulte, Paul Marshall, Anna Cox |
NewSchool: Studying the Effects of Design Fiction through Personalized Learning Scenarios Jan Derboven, Bert Vandenberghe |
WEDNESDAY 14.00-15.30
Paper Session 8: Emotions and the Digital World
Session Chair: Morten Fjeld
Room: Pascal
Digital Possessions After a Romantic Break Up Daniel Herron, Wendy Moncur, Elise van den Hoven |
Asserting Real-Time Emotions through Cued-Recall: Is it valid? Anders Bruun, Effie Lai-Chong Law, Matthias Heintz, Poul Svante Eriksen |
Understanding Fidget Widgets: Exploring the Design Space of Embodied Self-Regulation Michael Karlesky, Katherine Isbister |
Hotzenplotz – reconciling automation with experience Holger Klapperich, Marc Hassenzahl |
Paper Session 9: Staying or Going
Session Chair: Daniel Sjölie
Room: Hall
DeceptiBike – Assessing the Perception of Speed Deception in a Virtual Reality Training Bike System Markus Löchtefeld, Antonio Krüger, Hans Gellersen |
Activities and Technology Usage While Driving: A Field Study with Private Short-Distance Car Commuters Nicole Perterer, Christine Moser, Alexander Meschtscherjakov, Alina Krischkowsky, Manfred Tscheligi |
To See or Not to See – The Effect of Object Recognition on Users’ Trust for “Automated Vehicles” Fredrick Ekman, Mikael Johansson, Jana Sochor |
Evaluation of HeadTurn – An Interaction Technique Using the Gaze and Head Turns Tomi Nukarinen, Jari Kangas, Oleg Spakov, Poika Isokoski, Deepak Akkil, Jussi Rantala, Roope Raisamo |
Posing and Acting as Input for Personalizing Furniture Bokyung Lee, Minjoo Cho, Joonhee Min, Daniel Saakes |
Design cases:
Session Chair: Sarah Kettley
Room: Tesla
Spaghetti, Sink and Sarcophagus: Design Explorations of Tactile Artworks for Visually Impaired PeopleAndreas Reichinger, Svenja Schröder, Christian Löw, Sam Sportun, Peter Reichl, Werner Purgathofer |
A Case of Cooperative Sound DesignGumhur Erkut, Stefano Delle Monache, Davide Rocchesso, Stefania Serafin |
Urban FIFA: Augmenting Social Sports with Video Game ElementsMichael W. Strandby, Asger Storejerg, Jonas L. Petersen, Magnus K. Szatkowsi, Christian Dindler, Timothy Ryan |
Itinerarium: Co-designing A Tangible Journey Through HistoryPatrizia Marti, Michele Tittarelli, Iolanda Iacono |
WEDNESDAY 16.00-17.30
Paper Session 10: Exploring New Interface Domains
Session Chair: Netta Livari
Room: Pascal
SCI-FI: Shape-Changing Interfaces, Future Interactions Giovanni Maria Troiano, John Tiab, Youn-kyung Lim |
Material Programming: a Design Practice for Computational Composites Anna Vallgårda, Laurens Boer, Vasiliki Tsaknaki, Dag Svanæs |
Starring into the void? Classifying Internal vs. External Attention from EEG Felix Putze, Maximilian Scherer, Tanja Schultz |
Design Opportunities for Wearable Devices in Climbing Eleonora Mencarini, Chiara Leonardi, Antonella De Angeli, Massimo Zancanaro |
Fashionable Services for Wearables – Inventing and Investigating a New Design Path for Smart Watches Oskar Juhlin, Yanqing Zhang, Jinyi Wang, Anders Andersson |
Paper Session 11: Into the Real World
Session Chair: Thomas Pederson
Room: Hall
Primed Design Activities: Scaffolding Young Designers During Ideation Daniel Fitton, Janet Read |
It’s a Pain in the… Wild? Struggling to Create Conditions for Emerging Practices in an Urban Computing Project Leena Venta-Olkkonen, Arto Lanamäki, Netta Iivari, Kari Kuutti |
Decision-Making under Uncertainty: How the Amount of Presented Uncertainty Influences User Behavior Miriam Greis, Passant El.Agroudy, Hendrik Schuff, Tonja Machulla, Albrecht Schmidt |
Usability Information Management: Prototype for Result Exploration Based on an Empirical Analysis of Use Cases Ben Heuwing, Thomas Mandl, Christa Womser-Hacker |
A Large-Scale Design Thinking Project Seen from the Perspective of Participants Christian Dindler, Eva Eriksson, Peter Dalsgaard |
THURSDAY 9.00-10.30
Paper Session 12: Inside the User Experience
Session Chair: Olof Torgersson
Room: Pascal
“It feels like I’m managing myself”: HIV+ people tracking their personal health information Adrian Bussone, Simone Stumpf, George Buchanan |
Quantified UX: Towards a Common Organizational Understanding of User Experience Florian Lachner, Philipp Naegelein, Robert Kowalski, Martin Spann, Andreas Butz |
Towards Supporting Caregivers to Monitor the Whereabouts of People with Dementia Nam Ly, Audrey Serna, Samir Aknine, Jörn Hurtienne |
Understanding Design for Automated Image Analysis in Digital Pathology Jesper Molin, Paweł W. Woźniak, Claes Lundström, Darren Treanor, Morten Fjeld |
Expanding the Locus of Control – Design of a Mobile Quantified Self-Tracking Application for Whiplash Patients Simon Kristoffer Johansen, Anne Marie Kanstrup |
Paper Session 13: Learning and Playing
Session Chair: Marta Larusdottir
Room: Hall
Designing for Children’s Collective Music Making: How Spatial Orientation and Configuration Matter Jens Emil Grønbæk, Kasper Buhl Jakobsen, Marianne Graves Petersen, Majken Kirkegård, Jakob Winge, Jeppe Stougaard |
Informing Content-Driven Design of Computer Programming Games: a Problems Analysis and a Game Review Lieve Laporte, Bieke Zaman |
Gamifying Mathematics for Primary Students in Rural Sri Lanka Thilina Halloluwa, Dhaval Vyas, Hakim Usoof, Tony Sahama, Priyantha Hewagamage |
Inclusive or Inflexible – a Critical Analysis of the School Context in Supporting Children’s Genuine Participation Netta Iivari, Marianne Kinnula |
Robots Tutoring Children: Longitudinal Evaluation of Social Engagement in Child-Robot Interaction Sofia Serholt, Wolmet Barendregt |
THURSDAY 11.00-12.30
Paper Session 14: Making it All Presentable
Session Chair: Virpi Roto
Room: Hall
Ambient Surfaces: Interactive Displays in the Informative Workspace of Co-located Scrum Teams Jan Schwarzer, Susanne Draheim, Kai von Luck, Qi Wang, Pablo Casaseca, Christos Grecos |
Crouch, hold and engage: Spatial Aspects of Augmented Reality Browsing Ashley Colley, Tuomas Lappalainen, Elisa Määttätän, Johannes Schöning, Jonna Häkkilä |
Peripheral Light Cues for In-Vehicle Task Resumption Shadan Sadeghian Borojeni, Abdallah El Ali, Wilko Heuten, Susanne Boll |
Readability in Multi-User Large-Screen Scenarios Andrea Nutsi, Michael Koch |
Arty Portfolios: A portfolio approach for Artistic Work in Interaction Design Research Michael Leitner, Özge Subasi |
Webpage Aesthetics: One Size Doesn’t Fit All Aliaksei Miniukovich, Antonella De Angeli |
Paper Session 15: Sustainability & Wellness
Session Chair: Jan Gulliksen
Room: Pascal
Towards a Sustainable Crowdsourced Sound Heritage Archive by Public Participation:The Soundsslike Project Pinar Yelm, Huseyin Kuscu, Asim Evren Yantac |
Walk as You Work – User Study and Design Implications for Mobile Walking Meetings Aino Ahtinen, Eeva Andrejeff, Maiju Vuolle, Kaisa Väänänen |
Involving End-Users in Game Based Ideation: A Case Study in Hospital Logistics Jonathan Huyghe, Marije Nouwen, Jeroen Vanattenhoven |
HeatDial: Beyond User Scheduling in Eco-Interaction Rikke Hagensby Jensen, Jesper Kjeldskov, Mikael B. Skov |
Eco-Feedback Visualization for Closing the Gap of Organic Food Consumption Jorge Luis Zapico, Cecilia Katzeff, Ulrica Bohné, Rebecka Milestad |
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